Skins
Skins is one of the most popular golf gambling formats. Each hole is worth one "skin." The player with the lowest unique score on a hole wins that skin. If two or more players tie, the skin carries over to the next hole, accumulating value until someone wins outright.
How It Works
- Each hole is worth one skin (or a dollar value your group assigns).
- The player with the lowest unique score on a hole wins the skin.
- If two or more players tie for the low score, the skin carries over to the next hole.
- Carryovers keep stacking until someone wins a hole outright.
- A player can win multiple skins in a single round.
Scoring Example
| Player | Hole 5 Score | Result |
|---|---|---|
| Chris | 4 | Tied β carries over |
| Mike | 4 | Tied β carries over |
| Dan | 5 | β |
| Rob | 6 | β |
Hole 6 skin value = 2 (if carried over again, Hole 7 = 3, etc.)
Handicapped Skins
Many groups play net skins using handicap strokes. Each player's net score (gross minus stroke allowance on that hole) is compared rather than the raw stroke count. TeeItUp applies stroke-index-based handicap allocation when handicap mode is enabled.
TeeItUp note: In a Skins match, the app tracks each player's skin count in real time and shows who holds the lead after every hole.
Wolf
Wolf is a strategic four-player game where one player β the Wolf β must decide after each tee shot whether to take a partner or go it alone. The pairing decision adds a layer of strategy that rewards both shot-making and game management.
Rotation
The Wolf role rotates every hole in a fixed order. On an 18-hole round with four players, each player is Wolf on exactly four holes, with a final rotation on hole 17β18 for fairness.
| Hole | Wolf |
|---|---|
| 1 | Player A |
| 2 | Player B |
| 3 | Player C |
| 4 | Player D |
| 5 | Player A |
| β¦continues rotating | |
How the Wolf Decides
- After each player hits their tee shot, the Wolf can choose that player as a partner β or pass.
- The Wolf must decide immediately after each shot, before the next player tees off.
- If the Wolf passes on all three players, they become the Lone Wolf and play against all three.
- The Wolf can also declare Lone Wolf before any tee shots for a higher points multiplier.
Scoring
| Scenario | Winner's Points |
|---|---|
| Wolf + partner win | 2 pts each (Wolf side) |
| Lone Wolf wins (post-tee decision) | 3 pts to Wolf |
| Blind Lone Wolf wins (pre-tee declaration) | 4 pts to Wolf |
| Wolf's opponents win | 1 pt each (opponents) |
Note: exact point values vary by group agreement. TeeItUp uses the values above by default.
TeeItUp note: The app highlights which player is the Wolf on each hole and prompts the Wolf to record their partnership decision before scores are entered.
Low Ball (Match Play)
Low Ball is a classic two-team match-play format. On each hole, the best (lowest) score from each team is compared. The team with the lower score wins the hole. The match is tracked in the traditional match-play ledger: "X Up," "All Square," or "Dormie."
How It Works
- Played 2 vs 2 (two teams of two players each).
- Every player plays their own ball every hole.
- Each team's low score counts for that hole.
- The lower team score wins the hole (+1); ties are a push (0).
- Match ends when one team's lead exceeds the holes remaining.
Scoring Example
| Team A | Score | Team B | Score |
|---|---|---|---|
| Chris | 4 | Dan | 5 |
| Mike | 6 | Rob | 4 |
Result: Push β neither team advances their lead
Dormie
A match reaches Dormie when the leading team's advantage equals the number of holes remaining β meaning the trailing team can tie at best, not win.
Team B must win all 3 remaining holes just to halve the match.
Match Result Notation
Final results are expressed as "X & Y" (e.g., "3 & 2"), meaning the winner was 3 Up with 2 holes to play when the match was concluded.
TeeItUp note: The app displays a real-time match status bar showing the current lead and dormie indicator as holes are completed.
Low Ball / Low Total
Low Ball / Low Total combines two independent scoring points on every hole, creating up to two points per hole and making a sweep possible. It rewards both individual excellence (Low Ball) and collective team performance (Low Total).
Two Points Per Hole
| Point | Determined By |
|---|---|
| Low Ball | Best individual score across both teams |
| Low Total | Lowest combined (sum) team score |
Scoring Example
| Team A | Score | Team B | Score |
|---|---|---|---|
| Chris | 4 | Dan | 5 |
| Mike | 5 | Rob | 4 |
Team Total: Team A = 9 | Team B = 9 β Push
Result: 0 β 0 on this hole
Possible Hole Outcomes
| Outcome | Points Awarded |
|---|---|
| Win Low Ball only | 1 β 0 |
| Win Low Total only | 1 β 0 |
| Sweep both points | 2 β 0 |
| Split (one each) | 1 β 1 |
| Push (both tied) | 0 β 0 |
TeeItUp note: The scorecard view shows accumulated Low Ball and Low Total points for each nine (front / back / total).
Nassau
Nassau is the most traditional golf betting format. The round is split into three independent match-play contests: Front 9, Back 9, and Overall 18. Each leg can carry a separate wager, giving players three opportunities to win or lose.
Three Separate Matches
| Leg | Covers | Example Bet |
|---|---|---|
| Front 9 | Holes 1β9 | $10 |
| Back 9 | Holes 10β18 | $10 |
| Total 18 | All 18 holes | $10 |
How Scoring Works
Each of the three legs is tracked as its own match-play contest with its own "X Up / All Square" running total. A player can win the front, lose the back, and win the overall β or any other combination.
Dormie & Early Conclusion
Each leg follows standard match-play rules. A leg is decided once one side's lead exceeds the remaining holes for that leg. Results like "3 & 2" mean the winner was 3 Up with 2 holes of that leg to play.
Presses
Many Nassau groups allow presses β optional side bets initiated by the trailing side. A press starts a brand-new mini-match for the remaining holes of the current leg, running alongside the original.
Team A calls a press β a new side match begins for holes 7β9.
TeeItUp note: Nassau matches display three running totals (front / back / overall) in the match status bar throughout the round.